3D Animation and Computer-Generated Imagery






Communications et documentation

Number of credits

91 2/3

Number of contact hours allotted for specific training

1365 Hours


Program approved in 2002

The 3D Animation and Computer-Generated Imagery program prepares students for careers in 3D animation and computer-generated imagery (CGI). Graduates of the program will find employment primarily in computer animation studios, television studios and in companies specialized in multimedia production, electronic gaming, postproduction and special effects. They may also work for industrial design firms and software producers, or in a variety of areas such as medicine, geomatics, aeronautics and high fashion.

To be admitted to the program, a person must meet the general requirements for admission set out in the College Education Regulations, as well as the following special conditions, where applicable:

- no requirements



Targeted professions (Link to Emploi Québec's IMT En ligne)

Job titles

3D animator

Program content

Number or codeCourse Name / Competency
0250To analyze the job function
0251To work with major trends in visual and graphic arts
0252To analyze a production
0253To draw a character and its environment
0254To acquire images
0255To produce a concept sketch
0256To process digital images
0257To shape a model
0258To stage a scene
0259To design environments
025ATo design characters
025BTo develop a storyboard
025CTo assemble media elements
025DTo produce computer-generated images
025ETo model props
025FTo model sets
025GTo model characters
025HTo represent movements in three dimensions
025JTo animate characters
025KTo create digital visual effects
025LTo produce a 3D animation film
025MTo prepare to enter the work force